3D Virtual Worlds
Description
This module builds on students programming knowledge to introduce the basics of scripting in a 3D game engine environment. The various aspects that make games interactive will be developed using scripting languages. Students will have the opportunity to conceptualise and develop their own game to run on a variety of platforms.
Learning Outcomes
Design and develop 3D interactive environments
Creating, importing and moving objects
Develop a structured approach to the design of the coding of computer games
Apply lighting, texturing, materials to models and scenes
Execute testing- software and end-user
Credits
05
% Coursework
100%