3D Virtual Worlds

Description

This module builds on students programming knowledge to introduce the basics of scripting in a 3D game engine environment. The various aspects that make games interactive will be developed using scripting languages. Students will have the opportunity to conceptualise and develop their own game to run on a variety of platforms.

Learning Outcomes

  1. Design and develop 3D interactive environments

  2. Creating, importing and moving objects

  3. Develop a structured approach to the design of the coding of computer games

  4. Apply lighting, texturing, materials to models and scenes

  5. Execute testing- software and end-user

Credits
05
% Coursework 100%