Bachelor of Arts in DesignA three-year course for people seeking careers in design. Includes specialist pathways in graphic design & illustration, animation & game design, industrial design or fashion & textile design.
Discipline: Art and Design
Location: Galway - CCAM
NFQ Level: 7
Programme Duration: Three years
Mode of Study: Full time
Application Route: Apply through the CAO
CAO Round 1 Points: 250 (2016)
Career opportunities in Design are growing both nationally and internationally. The BA in Design is an exciting new course emphasising both traditional and modern-day skills.
The course begins with a foundation year, followed a choice of creative pathways focused on one of the following specific design areas:
- Animation & Game Design
- Industrial Design
- Graphic Design & Illustration
- Fashion & Textiles Design
The course places strong emphasis on Drawing and Visualisation, Design Thinking and Design Technology.
Other topics include Photography, Digital Media, Design History & Theory, Creative Problem Solving, Business & Entrepreneurial skills and an Ethical and Sustainable Design ethos.
Our course also features a five-month industry placement that links with industry partners nationally and internationally.
Employers value design graduates for their creative problem solving, good communication skills, IT literacy, flexibility, teamwork skills and visual presentation skills.
For a full breakdown of modules per semester, and per specialisation, please download our graphic here (PDF file).
Year 1 - Common Modules
- Introduction to Art History
- Learning & Innovation Skills
- Drawing, Colour and 2D Skills
- Digital Media & Photography
- Design History & Theory 1
- Studio Practice
- Design & 3D Skills
- Design Thinking & Principles 1
Year 2 - Common Modules
- Drawing Skills 2
- Digital Media for Design or Photography for Design
- Design Thinking & Principles 2
- Drawing & Visualisation 1
- Design History & Theory 2
- Computer Aided Design 1
Year 2 - Specialist Pathway Modules
- Graphic Design & Illustration 1&2
- 3D Modelling for Animation
- Animation Studies 1&2
- Game Design 1&2
- Interior Design 1&2
- Materials & Processes 1&2
- Industrial Design 1&2
- Pattern Drafting & Construction 1&2
- Woven Textile Design & Practice
- Fabric Print Design & Practice
Year 3 - Common Modules
- Drawing & Visualisation 2
- Sustainable Design
- Computer Aided Design 2
- Professional Practice & Projects (Placement)
Year 3 - Specialist Pathway Modules
- Graphic Design & Illustration 3
- Digital Narrative
- Animation Studies 3
- Game Design 3
- Interior Design 3
- Product Design Processes 1
- Industrial Design 3
- Pattern Drafting & Construction 3
- Accessory Design
- Textiles for Fashion
Graduates are on pathways to become:
- Animation & Game Designer
- Industrial Designer
- Interior Designer
- Graphic & Illustration Designer
- Fashion & Textile Designer
Animation & Game Designers may also specialise further as; Technical artists, Illustrators, Game artists, Multimedia artists, Character animators. Graduates may get employment in a variety of specialist positions such as concept artists, animators, storyboard artists, directors, VFX artists, modellers, riggers, and lighting artists in the animation, games and VFX sectors.
Industrial Designers may also specialise further as; Product Designers, CAD specialists within design practices, or Three-dimensional designers. Many industrial designers collaborate in design teams with other designers to develop products and cross over into diverse areas such as Theatre film and TV design, 3D computer design, graphic, and interior design.
Interior Designers may also specialise further in Stage and Set Design, Exhibition and Display Interface Design, as creative members of architectural design teams and CAD specialists within design practices.
Graphic Designers & Illustrators may also specialise further as; Stationary designer, Art director, User Experience design, design for static/motion/product graphics and design for TV & film.
Fashion & Textile Designers may also specialise further as; Surface Designer and Accessory Designer, Pattern cutter, Stylist, Costume Designer, Retail Merchandising.
Honours Degree Level 8 studies in any of the above or related design areas, nationally or internationally.
See Apply to GMIT for information on how to apply.
The Studio Materials Fee is a student contribution towards the overall cost of materials used by students in the studio and workshops at CCAM. Typical first year contribution is €100. The fee in following years depends on the pathway undertaken by the student. Studio Materials Fee must be paid on registration in September.
Further costs for additional and specialist materials will be incurred. Students will be briefed by lecturing staff at the beginning of all modules/projects on the wide range of specialist practice materials available to them. A list of required and recommended materials and equipment will be distributed by the lecturer for each module. Students engaged in individual projects are required to supply their own materials or meet the costs of additional materials and equipment not supplied by CCAM, which may vary depending on the pathway and year of study. An annual budget of up to €1000 is advised to cover materials and equipment. Field trips (not compulsory) may also incur some costs.
Materials fees are not covered by Granting Authorities. Material Fees are not applicable to Erasmus, Part-Time or Full time Non-EU students.
There is no portfolio or alternative assessment required for entry to the course in 2016/17.
For details on entry requirements please see http://www.gmit.ie/general/online-prospectus
*Admission to GMIT - CAO Application
Level 7 - The minimum Leaving Certificate entry requirement for all higher certificates (Level 6) and ab initio bachelor degrees (Level 7) programmes is a pass (Grade D3 or better) in five Leaving Certificate subjects including Mathematics and English or Irish with a minimum of 140 points. A pass in any FETAC Major award at Level 5 or 6 will also meet the minimum entry requirements.
For details on International Application
Choosing a Pathway
Students will choose a pathway after first year. During the first year lecturers will assist and advise students to help them chose the pathway most suited to them. Every effort will be made to ensure that students can follow their pathway of choice. If student demand for a particular pathway is too high, or too low, (based on the feasible class group size) places will be allocated based on first year performance. An alternative pathway will always be available if a student first choice is unavailable.
Tel: +353 91 770 661
Email: Tony Magner